Articles pertaining to building and such will be located in this section of the Academy. For guides on particular building techniques, see the Guide Directory.
AW4.1
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A FAQ about .awg files (object clumps) that AW build 963 introduced.
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Learn to "center" your .awg files by copying a control object's coordinates.
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Learn to "center" your .awg files by using evenly distributed control objects to form a proper axis.
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A tag definition list used for pickup movers.
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A list of annoying problems you may come across when dealing with movers, and how to fix them.
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Textures, Colors, Coronas & Masking
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A complete listing of all preset color commands.
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A complete listing of all textures that look good using coronas in Alphaworld.
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A gallery listing of the haze series textures.
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A complete listing of all masks available in Alphaworld.
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A listing of the new Text Masks now available in Alphaworld.
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Most useful textures list, a link to the entire Alphaworld texture listing and teleports to Texture Yards.
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Objects & Avatars
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A list of all the available avatars you can build in Alphaworld.
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Link to the entire Alphaworld object listing, as well as teleports to Object Yards.
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A list of all the available sequence objects can use in Alphaworld.
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Primitive Set
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A list of all the primitives object names added in November 2006.
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A guide that explains the naming convention for the primitive objects added November 2006.
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Primitive Wall/Flat Set
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A list of all the primitive wall/flat object names added in February 2008.
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A guide that explains the naming convention for the primitive wall/flat objects added February 2008.
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Features
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A reference listing of the exact amount of movement for various functions in AW.
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