Just a small tid bit of news – per request, the max light radius in Alphaworld has been increased from 10m to 25m. This is big news for v4 right holders as you can use zones to darken an area and use lights to realistically light it back up.
Just a small tid bit of news – per request, the max light radius in Alphaworld has been increased from 10m to 25m. This is big news for v4 right holders as you can use zones to darken an area and use lights to realistically light it back up.
Yeeeeeep, this is sweet news, you gotta see it to believe how awesome it makes zoned environments look now. I’ve been putting this to good use somewhere.
Really? Lol, I took one look at this and though “meh”. Makes big difference it?
I think it would make a bigger difference if the edge of the light didn’t diffuse across the face of the asteroids. But I think that’s set in the hardware. Unless someone wants to troll through the AW Ini?
Your talking about how the light blends out instead of just stops clean? Now you’re just splitting hairs
Yeah, I am. But it is the subtleties that make things look “real”.