SW City

News

AW Beta Client Implements Physics

AW 5.1 Beta has been released by AWI and features physics which is a landmark implementation for the program.  You can check out the changes at the Activewiki and if you are a beta user, login to update your client.



Edit: AW 5.1 is now available to all users in the AW Universe.

Activeworlds Has Experienced A Potential Security Issue

Via Flagg, Activeworlds’ Community Liason:

Activeworlds has recently experienced a potential security issue.  While the problem has been resolved it is possible the password to your Citizenship may have been compromised.

Just to be safe, we are recommending you log into your Activeworlds Citizenship and change the password, and privilege password, for your Citizenship.  We apologize for any inconvenience this may cause you.

SW City coming out of “winter” hibernation?

The sounds of construction can be heard once again in SW City prime, with new developments forming around Faldon Valley. Could SW City’s longest hiatus be coming to an end? However, not all was quiet. Across the pond, the Greensville crew have been keeping busy this whole time with massive growth all throughout the Greenbelt Region. And to the south, Cactus Jack has faithfully kept up progress on his massive railway project, which now extends all the way across the southern outer shorelines, wow! Be sure to check out Noir especially (^jump Noir Station).

Also, random plug – check out the new SW City anthem wiki page

SW City Turns 11 Years Old

11 years ago today, the very first objects of SW City were officially placed 100 meters up in the sky near what is now known as the Scoperta Forest region. Today, the actual small town that was built in this area is only a few stray objects here and there as it was originally constructed under a tourist account but was deleted before it was too late to be preserved.  A new SW City Times marking the 11th Anniversary has also been released to newsstands all around the city. Happy 11th Birthday to SW City!!

Tech Talk 13

If you haven’t already saw, check out the summary of tech talk 13. Some pretty big news such as cross-platform support, a new graphic engine, a new hire, and scripting support.

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